keyboard.KeyboardFrameEvent
What a keyboard event says about the keyboard's motion, for moving views in step with it.
Usage
Dismiss and observe the keyboard
This type is used by keyboard.watch
import { Box, Button, Text, VStack, keyboard } from 'kuito';
export default function KeyboardState() {
keyboard.frame.value; // { screenX, screenY, width, height } or null
// In a component, until it unmounts; elsewhere, until remove().
keyboard.watch('didShow', (event) => console.log(event.frame.height, event.duration));
return (
<VStack>
<Text>{keyboard.visible.value ? 'typing' : ''}</Text>
{/* Rides on the keyboard. */}
<Box translateY={keyboard.height.map((height) => -height)} />
<Button onPress={() => keyboard.dismiss()}>Done</Button>
</VStack>
);
}Type declaration
export interface KeyboardFrameEvent {
/** Where the keyboard ends up; height 0 once it hides. */
frame: KeyboardFrame;
/** Milliseconds; 0 when the keyboard does not animate. */
duration: number;
/** The native curve: `keyboard` (the system's own), `easeInEaseOut`, `easeIn`, `easeOut` or `linear`. */
easing: string;
}Members 3
| Name | Type | Required | Description |
|---|---|---|---|
frame | KeyboardFrame | Yes | Where the keyboard ends up; height 0 once it hides. |
duration | number | Yes | Milliseconds; 0 when the keyboard does not animate. |
easing | string | Yes | The native curve: keyboard (the system's own), easeInEaseOut, easeIn, easeOut or linear. |
Generated from the public TypeScript declarations: signatures, props and defaults come from the checked source, descriptions from its JSDoc. No defaults are invented.